![]() The creative process is still very much the same today as it was back then. I'm sure many of the techniques learned when I first joined Rare I'm still using today. This was a very good learning curve to get the most musically out of only two or three notes playing at a time. Due to the limitations of early sound chips, such as the Nintendo Entertainment System's, I used a method of arpeggios to suggest the chords and main melody whilst using counterpoint, or alternative melody, to suggest the bass and harmonies. Have there been significant changes taking place in your creative process between then and now? Composer David Wise: "Wizards and Warriors" is a tune I composed for piano when I was 15. While many composers' early works make less of a lasting impression, your music for Wizards & Warriors is fondly recalled by many who grew up in the 1980s. Canon's Marble Madness melodies to the NES, to writing music tracks for Rare's Donkey Kong Country series that have captured the imagination of audiences around the world. We had the chance to speak with composer David Wise on the creation of the music score, which incorporates the use of traditional Japanese instrumentation.The musician's influential body of work spans an array of experiences, from porting Bradley Allen Fuller and Hal L. Having debuted on the App Store for iPhone and iPad, pop-up book puzzle game Tengami by Nyamyam Games saw a broader release on the Android, Mac, Windows and Wii U platforms.
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